Contract
Digital Graphic Art and Modeling
Stephen Hornback (aka Steven;
Steve) is a highly experienced digital graphic artist and modeler, who, as a contractor, provides
quality assets for video game platform developers. With 17 years of digital art and modeling experience for
game development and design, Stephen is proficient in Photoshop and 3D Studio Max as well as Source, Doom, and Unreal tech.
He also has experience as a developer for the PC, Xbox, and Sony Playstation development platforms as well as next generation
tech. Stephen's goal has always been to create exceptional artwork and models in an effective and timely manner which
smoothly integrates into a developer's art assets pipeline.
SERVICES
INCLUDE:
- Texture art creation
for game environments
- Diffuse,
Normal, Specular, and Emissive maps
- Shaders
and Effects
- Creating and texturing models
for game environments
- Creating
and texturing models as level geometry
- Modeling,
unwrapping and skinning models
- Creating
and texturing vehicles and weapons
- Concepting and creating finished company logo's

LIT OFFICE BUILDING USING EMMISSIVE MAP
High Quality
Texture Art and Models for 17 Years
I strive to be a valued, trusted resource.
I will never divulge
any priveledged information about my customers,
and I will be happy to sign an NDA (non-disclosure agreement) with all
customers.